Project AndroRoll is an Android game currently in development by me (Mihai Ungureanu) and Maxim Shnyrev using Unity3D version 4 and C# as the chosen scripting language.
Try the game here: http://gamejolt.com/games/puzzle/androroll-project/16067/
Try the game here: http://gamejolt.com/games/puzzle/androroll-project/16067/
The above link leads to a WIP version which includes the following functions:
- ball movement
- level progression
- level select screen
- level completion screen
- pause feature (not shown in video but usable)
- see saws
- elevators (elevator script includes many functions such as 6 move directions, editable speed, editable movement distance, editable start/stop delay, loop, return to origin, audio and will be released soon as a free script on the Unity Store)
- tubes
- accelerator blocks
- accelerator blocks
- disappearing platforms
- particle effects
- level finish block
The 1st level includes most of the assets and functions developed until now. The other levels exist purely to test and show the level progression function.